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distributed processing

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    This subchapter looks at distributed processing.

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distributed processing

    This subchapter looks at distributed processing.

Ada

    “11 An Ada program is composed of one or more program units. Program units may be subprograms (which define executable algorithms), packages (which define collections of entities), task units (which define concurrent computations), protected units (which define operations for the coordinated sharing of data between tasks), or generic units (which define parameterized forms of packages and subprograms). Each program unit normally consists of two parts: a specification, containing the information that must be visible to other units, and a body, containing the implementation details, which need not be visible to other units. Most program units can be compiled separately.” —:Ada-Europe’s Ada Reference Manual: Introduction: Language Summary See legal information

    “18 A task unit is the basic unit for defining a task whose sequence of actions may be executed concurrently with those of other tasks. Such tasks may be implemented on multicomputers, multiprocessors, or with interleaved execution on a single processor. A task unit may define either a single executing task or a task type permitting the creation of any number of similar tasks.” —:Ada-Europe’s Ada Reference Manual: Introduction: Language Summary See legal information

    “19/2 A protected unit is the basic unit for defining protected operations for the coordinated use of data shared between tasks. Simple mutual exclusion is provided automatically, and more elaborate sharing protocols can be defined. A protected operation can either be a subprogram or an entry. A protected entry specifies a Boolean expression (an entry barrier) that must be True before the body of the entry is executed. A protected unit may define a single protected object or a protected type permitting the creation of several similar objects.” —:Ada-Europe’s Ada Reference Manual: Introduction: Language Summary See legal information

    “28 Certain statements are associated with concurrent execution. A delay statement delays the execution of a task for a specified duration or until a specified time. An entry call statement is written as a procedure call statement; it requests an operation on a task or on a protected object, blocking the caller until the operation can be performed. A called task may accept an entry call by executing a corresponding accept statement, which specifies the actions then to be performed as part of the rendezvous with the calling task. An entry call on a protected object is processed when the corresponding entry barrier evaluates to true, whereupon the body of the entry is executed. The requeue statement permits the provision of a service as a number of related activities with preference control. One form of the select statement allows a selective wait for one of several alternative rendezvous. Other forms of the select statement allow conditional or timed entry calls and the asynchronous transfer of control in response to some triggering event.” —:Ada-Europe’s Ada Reference Manual: Introduction: Language Summary See legal information

    “42.2/2 The specialized annexes define further predefined library packages and facilities with emphasis on areas such as real-time scheduling, interrupt handling, distributed systems, numerical computation, and high-integrity systems.” —:Ada-Europe’s Ada Reference Manual: Introduction: Language Summary See legal information

    “2 The language includes a complete facility for the support of real-time, concurrent programming. Errors can be signaled as exceptions and handled explicitly. The language also covers systems programming; this requires precise control over the representation of data and access to system-dependent properties.” —:Ada-Europe’s Ada Reference Manual: Section 1: General See legal information

assembly language instructions

    Multiprocessor instructions are used to coordinate activity between multiple processors.

    Some multiprocessor instructions are designed to allow the processors to communicate with each other. A test and set instruction is used to implement flags or semaphores between processors. A compare and swap instruction is used to implement more sophsticated communications between multiple processors (such as counters or queue pointers) or secure updates of shared system control data structures in a multi-processing environment. Interlocked instructions are used to update counters, flags, and semaphores while locking out any other processors or devices from changing or reading the memory location while it is being updated.

See also Multiprocessor and Coprocessor Instructions in Assembly Language

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    Coding example: I am making heavily documented and explained open source code for a method to play music for free — almost any song, no subscription fees, no download costs, no advertisements, all completely legal. This is done by building a front-end to YouTube (which checks the copyright permissions for you).

    View music player in action: www.musicinpublic.com/.

    Create your own copy from the original source code/ (presented for learning programming).


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    Created: November 14, 2010

    Last Updated: December 12, 2010


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